Posts

Showing posts from May, 2021

The Social Contract Theory

 The general idea of the theory is that the society should strive to develop a set of rules that make sense to everyone (making people follow them voluntarily). This directly ties to the field of IT, because the online society often deems what deserves its place in the Internet and what does not. However, in some cases it can be a double-edged sword.  The content that gets posted online can be categorized as acceptable, controversial and unacceptable. Just like the traffic example that was brought up in the weekly topic forum. In a country where it is said that cars must be driven in the right lane. It is seen as acceptable if a person follows the rules and drives in the right lane, it can be controversial if people use the left lane to overtake others and it is downright unacceptable for people to be only driving in the left lane. In most cases the rules of what is right and what is wrong are taught to us from the day that we are born. However, everyone has different moral principles

Review on "Development and usage of artificial intelligence in chess"

 I wanted to review this topic, because I have seen tons of videos on YouTube discussing it, but I have never really paid enough attention to the matter that I would do some kind of research on it. But now the opportunity has presented itself to me. It is time to enrichen my mind with knowledge and dig into the world of artificial intelligence in the game of chess. I like the way they start the story from the very beginning. It helps you understand, how the game and the AI has evolved over time. The overview of the timeline was very interesting. I imagine that due to the sheer amount of material and research that is available for this topic, it was hard to pinpoint the most significant events, but they did a very good job. I like the fact that for each of the events that they brought up in the timeline, they got straight to the point with it. It was a pleasure to read, as the information is nice and compact.  It is great that they also went into the background of chess engines themselv

Before your eyes

 I have seen a very cool concept in gaming which uses eye tracking technology. There is a game called "Before Your Eyes". To play the game you must have an eye tracker, which will look at your eye movements during the game and allow you to interact with objects. The entire premise of the game is that the story gets played out in front of the user, and the user has the ability to interact with certain elements and variables within the story by just merely looking at them. Also, there are times within the game where a timer starts running and the user must not blink during that time in order to keep progressing in the game, if the user blinks a small amount of the story gets cut out and the user gets warped forward in time.  I think it is really cool that this sort of technology is used to make games. I also think that eye tracking technology could be the next step in controlling robots, imagine not having to rotate the camera on top of a robot manually, and just by having eye